Proposal
I want to do a character design based around the mythological beast called
a hydra. I would like to do this because of its the most interesting when compared to the other monsters within the mythological lore of ancient Greece, since to kill
the beast you have to chop off one its head then use its own venom to kill
it.
What I will create
I'm wanting to create a three headed hydra since
I will be able to create each head in detail in order to keep within the time frame set by this project because if I did the regular nine headed hydra then I wouldn't be able to get to a high enough standard that would reflect my time in doing this course probably. To
create this I will be using photography to take reference images using a
friends pet animal which are a Rhino Snake and a Grass Snake with these images
I would have good enough references to work off since I would be shoot these
animals at different angles and changing the light source to find out how it will
look in different shadows etc. The research I will be doing will be Primary and
Secondary Research as well as Quantitative Research. These will be things such
as using the local library for Secondary Research, taking notes and image of
real life snakes and using Survey Monkey to find what atmosphere I
should portray. The techniques I will be using will be using a three
point lighting system for the Photo shoot of the snakes and using a wide
aperture with a low ISO on important features as well as using vectors on
Adobe Illustrator for the creation of smoke in the final design.
Photographic Considerations
The variables I will have to take into account will be the best/worst case scenario. So the variables for the best case scenario would be that a employee/Friend would handle the snake while I would start taking images of the animal at different angles, combine that with bright light sources and the low ISO as well as a small aperture and I would have some detailed reference pictures. However if the bad case scenario were to happen I would be using a slightly lower ISO and a wide aperture this will allow as much light to get into the camera since there will be barley any light on the snakes. I won't be using any flash since if I was to do it too often then the snakes would go blind. Therefore to provent this I would place them in as much light as possible to get the best shot without risking the well being of the animal.
Lighting-Out of case
Low ISO in good light/High ISO in bad light
Process of creating the Hydra
The first Step in my process on creating the Hydra is to open up a JPEG
file on Illustrator that is one of the reference image I took earlier in the project
and have that as an outline for the base body. Then I will sketch out the more
detailed aspect of this particular design such as scales the mouth and any
battle damage suffered. Then I will be have a land mass form around it to show
the hydra is in a hole with smoke coming out. I will be creating the smoke via
Adobe Illustrator using vectors which can be found on the piece of software.
Then I'll show the final design to other members of the class to get some feedback
on the image and change the area that needed improvement. After this I will
make a banner above the monster and have it warp around the hydra to try and
malice, so I will be mainly using dark reds and purples. This banner will be
the name of the game and I will be doing the design of a logo after the main
body of the work is complete.
What I'm Doing.
- Hydra coming out of an abyss.(Illustrator)
- 3 heads
- I will be using a texture to save time
- Basic snake as a model for the head
- Light coming down for the top
- Name of game
- Logo
Rhino Snake
Snake Sink Texture
Grass Snake
This is a video on what I'm wanting it to look like. Hydra (Dark Souls). You'll have to skip to the until its 8 minutes and 20 seconds in. Also all of the images below are different artist renditions of the Hydra and other Greek mythological beasts.
Minotaur
Chimera
Hydra

Can you show some images of the Hydra within your research, not everyone knows what the mythological beast looks like.
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